As a Software Engineer at Undeco, I was one of a team of high-performance engineers hired to work on various projects, with a focus on the development of a SaaS application built for licensing real music for use on YouTube.
My role involved working on the development of the application using the latest technologies, including React in combination with Next.js, Tailwind, Sentry, Blade, Vercel, Git, and more. The goal was to create a software experience that was easy to use and accessible to millions of people globally across all our projects.
Throughout the projects, I was responsible for implementing best practices, writing clean, maintainable, and scalable code and ensuring that the development process ran smoothly. I also had to stay current with the latest technologies, trends and best practices in the field of software engineering.
I was also responsible for working on the codebase to ensure that it was performant and could handle a large number of users across all our projects. I leveraged my expertise in React, Next.js and other technologies to build high-performance applications that could handle a large number of users.
As a software engineer at Undeco, I was passionate about creating user-friendly and accessible software. Through my work on various projects, I was able to contribute to the development of products that were easy to use, performant, and scalable. I also gained experience and understanding of the challenges and opportunities of building software for a global audience and the importance of user experience.